Jedes Modul umfasst 3 ECTS. Sie wählen insgesamt 10 Module/30 ECTS in den folgenden Modulkategorien:
- 12-15 ECTS in Technisch-wissenschaftlichen Modulen (TSM)
TSM-Module vermitteln Ihnen profilspezifische Fachkompetenz und ergänzen die dezentralen Vertiefungsmodule. - 9-12 ECTS in Erweiterten theoretischen Grundlagen (FTP)
FTP-Module behandeln theoretische Grundlagen wie die höhere Mathematik, Physik, Informationstheorie, Chemie usw. Sie erweitern Ihre abstrakte, wissenschaftliche Tiefe und tragen dazu bei, den für die Innovation wichtigen Bogen zwischen Abstraktion und Anwendung spannen zu können. - 6-9 ECTS in Kontextmodulen (CM)
CM-Module vermitteln Ihnen Zusatzkompetenzen aus Bereichen wie Technologiemanagement, Betriebswirtschaft, Kommunikation, Projektmanagement, Patentrecht, Vertragsrecht usw.
In der Modulbeschreibung (siehe: Herunterladen der vollständigen Modulbeschreibung) finden Sie die kompletten Sprachangaben je Modul, unterteilt in die folgenden Kategorien:
- Unterricht
- Dokumentation
- Prüfung
The module provides an in-depth view of selected topics of modern software engineering. These stem from the fields: modern software development processes, software architecture, and the principles of evolution of software systems.
Eintrittskompetenzen
- Object-oriented programming and design in more than one programming language
- Unified Modeling Language (UML)
- Design Patterns: Elements of Reusable Object-Oriented Software (Gamma, Helm, Johnson, Vlissides; ISBN 0-201-63361-2)
- Version and configuration management concepts
- Unit testing concepts and practice
Lernziele
- The student applies and understands benefits and liabilities of agile and lean development
- The student knows about advanced architectural and design patterns and uses them to drive and reflect on design decisions
- The student has the awareness of software as a continuously evolving and complex system
- The student knows and can select maintenance and evolution techniques for continuous development of evolving and extension of legacy software systems while maintaining its quality
Modulinhalt
Software Architectures (20%)
- Role of Software Architecture and Software Architects
- reference models, reference architectures
- architectural structures and views
- software architecture documentation
- Advanced Design Concepts
- Design by contract
- The SOLID principles
- Architecture Styles
- Architecture Patterns (vs design patterns)
- Research in Software Architecture
Modern Software Engineering (50%)
- Agile Principles and Practices
- effective communication among stakeholders
- project retrospectives, feedback techniques
- ongoing requirements, solicitation and management
- Agile Methodologies
- Automation in Agile Software Release Management
- Testing approaches and types
- Agile testing quadrants
- CI/CD Continuous Integration and Continuous Deployment (with Docker)
- Automated testing and CI/CD Practices for Embedded Systems and Web Applications
Software Evolution (30%)
- Principles of Software Evolution
- development, maintenance, evolution
- software aging
- Program comprehension
- Software Quality & Analysis
- software quality metrics
- software visualization
- continuous quality control
- Evolution of Legacy Code
- “Re”-Techniques: Reverse Engineering, Re-Engineering, Re-Factoring
- object-oriented re-engineering
- Testing legacy systems
- Research in Software Evolution
Lehr- und Lernmethoden
Self-study, homework assignments.
Part of the module is in flipped classroom format. Part of the labs and assignments use a provided kit based on Raspberry Pi Pico-W (RP2040) with VS Code and provided software (C).
Bibliografie
- Mary & Tom Poppendiek: Lean Software Development
- Kent Beck: eXtreme Programming Explained 2nd Ed.
- Ken Schwaber et al, Agile Software Development with Scrum, Prentice Hall, 2002
- Alistair Cockburn: Agile Software Development
- Robert C. Martin: Agile Software Development
- Tom Mens: Software Evolution
- Doug Schmidt et.al.: Pattern-oriented Software Architecture, Vol. 2
Frank Buschmann et al: Pattern-oriented Software Architecture, Vol. 4 - Len Bass, Paul Clements, Rick Kazman: Software Architecture in Practice 2nd Ed.
- Gernot Starke: Effektive Software Architekturen 2. Auflage
- Lehmann "Laws of Software Evolution Revisited"
- Martin Fowler et al, Refactoring
Joshua Kerievsky, Refactoring to Patterns - Michael Feathers, Working Effectively with Legacy Code
- Andreas Zeller: Why Programs Fail ISBN 1558608664
Vollständige Modulbeschreibung herunterladen
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